Goals of the Class:
- We will tackle the notion of Embodiment from the embodied cognition perspective.
- We will articulate the principles for the design + evaluation of embodied interactions.
- Paul Dourish, “Embodied Interaction: Exploring the Foundations of a New Approach to HCI”, draft paper in preparation for a special issue of Transactions on Computer-Human Interaction on “HCI in the New Millennium. Link to paper
- David Kirsh, “Embodied Cognition and the Magical Future of Interaction Design”, ACM ToCHI 2013 – Link to paper
This course requires students to read, reflect on the concepts underlying the embodiment theory. Students are required to prepare for class through a careful reading of the assigned texts.
Students are required to hand an essay pf 4000 characters reflecting on their understanding and critical vision of the notion of embodiment and of embodied interaction.
During the second class, we will apply the concepts in practice – students, in groups of 3 will have the responsibility of producing a storyboard and a paper prototyping of an interactive system that leverages the concepts of embodiment. The deliverable will consist on the storyboards at the end of the second course.
Students will be graded on the quality of the work and the discussions they lead, and also on their general participation in the intellectual activity of the class. The criterion in both cases will be the effective understanding and application of the concepts of the authors in the design of their artifact.
- Reports on weekly readings — 40%
- General Participation — 20%
- Storyboard and Prototype — 40%